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Patches, restore points, adaptations, and coverage: the five-minute explanation of what Tranzio actually does to your games, and why it's safe.
How translations work
Patches, restore points, adaptations, and coverage: the five-minute explanation of what Tranzio actually does to your games, and why it's safe.
You don't need to understand any of this to use Tranzio. But most people feel better installing something into their games once they know what's actually happening, so here is the whole model, in plain language.
A translation is a patch
Games keep their text in files: menu labels in one place, dialogue in another, item descriptions in a third. When a studio localizes a game officially, they translate those files and ship them with the game. A Tranzio translation does the same thing, just after the fact: it's a small package (we call it a patch) that contains translated versions of those files, plus any fonts the language needs, plus dubbed audio if the team recorded voices.
Installing a translation means Tranzio carefully swaps the game's original text files for the translated ones, inside your own copy of the game. The game itself doesn't know the difference. It just reads its text files as usual, and now they happen to be in Japanese, or Portuguese, or whichever language you picked.
Inside the patch
Translated text
12,483 strings, Japanese
Fonts
3 files with every letter the language needs
Dubbed audio
2,108 voice clips, when a team records them
Never inside the patch
The game's own text
It is already in your copy
Art, models and code
They belong to the studio that made the game
Your save files
They live elsewhere and are never packaged
Why you need to own the game
A patch contains only the translation: the translated text, the fonts, the recorded voices. It never contains the game's original files, art, or code. That's what keeps the whole thing fair to the people who made the game, and it's why the installer asks where your copy of the game is. No copy of the game, nothing to patch.
Restore points make it reversible
Before touching anything, Tranzio copies every file it's about to replace into a restore point. Change your mind later, or want to check something in the original language? Open the game in your library and choose Revert to original. The originals come back exactly as they were, byte for byte.
- Game.locresJapanese
- Menus.locresJapanese
- NotoSansJP.ufontadded by the patch
Installed. The game reads its text files as usual, and now they are Japanese.
Your save files live in a completely different place than the game's text files. Installing, updating, or reverting a translation never touches them. Your progress is safe through all of it.
One game, many adaptations
Different people translate the same game differently. One team keeps names in English, another translates them. One aims for word-for-word accuracy, another for natural flow. So Tranzio doesn't have "the" translation of a game; it has adaptations, one per team, and you choose. A popular game might have four Japanese adaptations and two Portuguese ones. Installing a different adaptation later cleanly replaces the previous one, so trying a few costs nothing. Choosing an adaptation walks through how to compare them.
Hollow Knight: Silksong1 of 3
Coverage: how much is translated
Translating a game is a huge amount of work, and adaptations are often shared before every last line is done. Coverage is the honest number that tells you how far along one is, overall and area by area. A game can be 100% translated in its menus but only 70% through its side quests, and the game page shows exactly that, so you're never surprised.
Coverage also distinguishes text from audio. "Text only" means everything you read is translated but the voices stay original. "Text + full audio" means the team dubbed the voices too, which is rarer and a lot more work.
Who checks quality
Anyone can build and publish an adaptation, which is exactly what makes Tranzio grow. To help you judge what you're installing, every adaptation carries one of three source badges:
Verified means Tranzio reviewed the adaptation for quality and safety. Community means it's published and playable but hasn't been through that review yet (many community adaptations are excellent; check the rating and install count). Beta means the team is still actively working on it and you should expect rough edges.
The one real caveat
Online games with strict anti-cheat can object to any modified game files, translations included. Avoid playing online with a translation installed on those titles; single-player and offline modes are fine. When in doubt, revert before going online. It takes one click.