Ask an AI about this

For somebody who has never done any of this. Three words, two things to do, and where to press when you are stuck.

Your first time, step by step

For somebody who has never done any of this. Three words, two things to do, and where to press when you are stuck.

You do not need to know anything about games, translation or computers beyond the basics to use Tranzio. This page is the whole of it, in the order you will meet it. Read the part you need, do it, and come back for the next when you want it.

Three words, and that is all

WordWhat it means here
A gameA game already on your computer, bought from Steam or another store. Tranzio never gives you games; it works with the ones you have.
A translationThe words of a game in another language, and sometimes the voices too. Somebody makes it in Tranzio; others put it into their copy of the game.
InstallPutting a translation into your game so it shows up when you play. Tranzio keeps the game's own files, so you can always go back.

Play a game in your language

This is the shorter path, and most people start here. It takes a few minutes and changes nothing you cannot undo.

4. Play

Start the game as usual. The menus and story are in your language.

Find it, pick a translation, press Install, play. The whole journey.
  1. Find your game

    Type its name in the search box at the top of the window, or look for it on Home. If it is not there, nobody has translated it yet.
  2. Pick a translation

    A game can have more than one translation into your language, by different people. The bar on each says how much of the game it covers. Full means everything; partial means some parts stay in the original language.
  3. Press Install

    Tranzio finds the game on your computer (it asks you to point at the folder if it cannot), keeps a copy of the game's own files, and puts the translation in. A progress bar shows how far it is.
  4. Play

    Start the game the way you always do. The menus and the story are in your language. Your saved games are exactly where they were.
JA
Hollow Knight: SilksongPlaying in Japanese, Acme · v2.4.0
Translated

214 original files held in the restore point

Save files never touched in either direction, they live elsewhere

Installing is a switch, not a change: the game's own files are kept, and Revert puts them back.

Want the original language back? Open the game in Tranzio and press Revert. It takes a few seconds. You can install the translation again later.

Make a translation yourself

You do not need to be a translator, and you do not need to translate everything. A translation with only the menus done is still a translation, and other people can help with the rest.

  1. Add the game

    Press Translate a game in the menu on the left and point at the game's folder. Tranzio looks inside it and finds the text, the spoken lines and the fonts on its own.
  2. Translate the text

    Open the Text page. Every line the game shows is a row: the original on one side, your words on the other. Click a row and type, then press Save all.
  3. Voices, if you want

    The Audio page lists every spoken line. Record your own voice for the ones you want; the rest keep the original. This part is optional.
  4. Fonts, if the letters look wrong

    Some games use fonts that cannot show your alphabet. The Fonts page swaps them for ones that can, with one click each.
  5. Build it

    Press Build. Tranzio turns your work into something the game can use and puts it into your copy of the game, so you can see it. Share it on Tranzio when you are happy with it.

When you are stuck

Two things are always there. The ? button in the top bar turns on help mode: everything that can explain itself gets a green outline, and clicking one shows a short answer beside it, in plain words. Nothing runs while it is on, so it is safe to click anything.

A game page
Install

Install

Puts this translation into your game so you can play it in your language. The game's own files are kept, so you can switch back any time.

4. Click one and read.4/4
Help mode in four beats. The card beside the button is the answer; the full guide is one click further.

And if the answer is not there, a person is. Support in the menu under your name opens a conversation with the Tranzio team. Say what you were doing and what happened; the reply arrives in the app.

Page tours

The welcome tour starts with one question, what brings you here: playing in your language, translating a game, or dubbing with your voice. The cards after it are the ones that matter for that answer, so someone here to play is not walked through plans and beta notes. Replay it from your profile menu to pick another answer.

The first time you open a page, a short tour points at its main parts one at a time and says what each is for. Pages with tabs, like a game's page or Settings, explain each tab the first time you open it. Bigger pages save the rest for when you need it: the first time you pick a clip, open a font or start recording, a few cards explain the part that just appeared. And after your first saved line, your first build or your first upload, a card says what happened and what is worth doing next.

Each card sits beside the part it explains, with how far through you are along its bottom. The arrow keys move between cards. Skip the tour, at the bottom left of the card, or Esc, skips that tour for good, and only that one, so the next page still explains itself. Tours you have seen or skipped are kept with your account, so a second computer does not show them again. The button at the top right of the window, named after the page you are on (for example Audio tour), plays that page's tour again whenever you want it. It says that name for a few seconds when a page opens, then folds to its map icon; point at it and the name comes back.

Windows that ask for more than a yes explain themselves too: installing a translation, publishing a build, translating with AI, linking audio, and the rest. The first time one opens, or reaches a new step, a few cards walk through it. Each of those windows has its own Tour button beside its close button, to walk through it again.

Game · Scan · Languages · Assets · Confirm · BuildTranslate a game tour

live-scan.log

reading Paks/pakchunk0-Windows.pak

found 44 text files

listing WwiseAudio (big archive, this can take a minute)

Step 3 of 3Skip the tour

Every step, as it happens

The log lists what the scan reads and the tools it runs. A quiet stretch on a big game is normal.

Step 3 of 5
A tour on the Scan step of Translate a game. The page is dimmed, the log is highlighted, and the card beside it says what the log is for. The tour button sits at the top right.

Everything else in this Help Center is for when you want more: how a translation can change a game without breaking it, and a page for every screen.