Tranzio finds every line of text and every voice clip in the games you own, and gives you a full studio to translate, dub, and localize them into your language.
If your language isn't English, Spanish, or Chinese, your favorite game will probably never be translated - not the menus, not the subtitles, and certainly not the voices. The community has always been able to fix this. The tools just made it brutal.
.pak archives with CLI tools.locres text in a hex editor.wem by handRecord your whole scene in one go. Tranzio auto-splits it into chunks by silence, then matches each chunk to the original voice line by waveform. Anything it can't match, you link with one drag.
No more guessing how a line should feel. Play the scene, read your translation under the original subtitle, and record in sync - Tranzio tells you instantly if your take runs long or too quiet.
A translation doesn't have to stay literal. Starting from a game you own, Tranzio lets you create your own localization with personality - a funnier, more dramatic, or more personal take on the writing and the voices. It stays a separate layer on top of the original: yours to play, and to share with others who own the game.
Every patch built with Tranzio can be published to the hub. One person translates a game, and anyone who owns it can play in their own language, free. That's the whole point.
Example listings, shown to illustrate the hub. Tranzio is in open beta - real community translations will appear here as creators publish them.
Play in your language: community translations are always free.
No ads, no limits. The full app for serious translators.
For teams translating games together, at scale.
Pro and Studio include a 14-day free trial. Unless you cancel before it ends, your plan continues automatically at the listed price and renews each billing period until you cancel. Cancel anytime. See our Terms and Refund Policy.
Two extras can be added to any plan, monthly, from inside the app: collaborator seats ($1 each on Studio, $2 elsewhere) and cloud storage ($1 for 100 GB on Studio, 50 GB elsewhere). A seat raises the collaborator limit on every translation you own. Letting storage lapse never deletes anything: your quota drops and new uploads pause until you're back under it.
AI translation is paid for in credits, which any plan can buy in the app. Paid plans include a monthly amount on top. Credits are spent on the tokens a model actually uses, so a long line costs more than a short one, and a run that fails is refunded.
* The Free plan shows no ads today. We may introduce advertising on the Free plan in the future, subject to your consent where the law requires.
Every screen in Tranzio has a page explaining it, with the real interface rendered right there in the article instead of a screenshot that went stale two releases ago. 33 topics, from installing your first translation to shipping one of your own.
Patches, restore points, adaptations, and coverage: the five-minute explanation of what Tranzio actually does to your games, and why it's safe.
Applying a translation to a game you own takes a couple of minutes and is completely reversible. Here is every step, plus how to undo it.
This is where the actual translating happens: a side-by-side view of the game's original text and your version, with filters, a glossary, translation memory, and machine assist to speed you up.
If your language's characters show up as empty boxes in a game, the game's font simply doesn't know them. The Fonts page is how you fix that, permanently, for everyone who installs your translation.